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Class Tool

An abstract class to create a tool.

Hierarchy

Index

Constructors

constructor

Properties

id

id: ToolID = "unknown"

Id of the tool.

isDown

isDown: boolean

Is the pointer down.

Methods

keyUp

  • keyUp(e: KeyboardEvent, canvas: Canvas): void

pointerCancel

  • pointerCancel(e: PointerEvent, canvas: Canvas): void

pointerDown

  • pointerDown(e: PointerEvent, canvas: Canvas): void

pointerLeave

  • pointerLeave(e: PointerEvent, canvas: Canvas): void

pointerMove

  • pointerMove(e: PointerEvent, canvas: Canvas): void

pointerUp

  • pointerUp(e: PointerEvent, canvas: Canvas): void

Protected setupUI

  • setupUI(toolBar: ToolBar, selected: boolean): void

toUnselect

  • toUnselect(): void

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